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Tyberius Franklin
Federal Navy Academy Gallente Federation
301
|
Posted - 2012.09.24 22:48:00 -
[1] - Quote
La Nariz wrote:You know I'd think CCP would want miners being ganked as it makes the mining bot problem less significant, it helps to keep the profession's income up, it helps the economy, and it provides amusement to people who patiently must wait a year or two for CCP to fix the part of the game they live in. I'm to lazy to look up the quote for moronic npc alts but I remember somewhere a CCP guy saying that it was currently too difficult to differentiate between an actual miner and a bot so I'll leave this screenshot here as an example of the state of this problem. http://imgur.com/DbL17For those that have trouble understanding, look at what is typed and look at what the search box suggests, I'm surprised it is so high in the suggestions. Revert mining ship EHP buffs (except for the procuror and skiff). "Eve ratting" had "Eve ratting bot" as the 2nd suggestion. Botting is not a problem isolated to mining and exhumer EHP being what it was didn't stop people from doing it before. Additionally given the evidence of the number of mining bots banned (mining bot forum comments, etc) it would suggest that their detection methods have improved or the comment was inaccurate. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
302
|
Posted - 2012.09.25 19:26:00 -
[2] - Quote
Amber Coldheart wrote:This loot (strip miners cost a pretty penny), combined with insurance for the lost gank ships would usually make it fairly profitable to gank miners.
Insurance for ships destroyed by concord was removed a while before the recent mining buff. Though I believe potential salvage drops from tech 2 ships, including barges, were buffed before that. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
305
|
Posted - 2012.09.26 19:21:00 -
[3] - Quote
Darth Gustav wrote:PI Maker wrote: so basically, you're whining that the resource you were farming isn't as profitable as it once was. has it really come to this? i thought you guys were the best and brightest villains in eve. has the idea well been tapped out? with 6k of you, it shouldn't be hard for you to get together a massive noob ship blob. you could do it with trial accounts. even buying fittings for it would be a rounding error in your null sec pilots' wallets.
put your numbers to work. your high sec pve got nerfed. get over it. i'm pretty sure that's what goons tell the rest of us.
How about we turn that around. There's over a hundred thousand high-sec miners. Why not supply Eve's tritanium needs with rookie ships? Oh what's that you say? They don't want to?  That turnaround doesn't really work as we know that noobships aren't anywhere near efficient for the task at hand for miners, but for gankers in numbers does nearly ensure isk profitability which is the problem you identified. A turnaround here would be something along the lines on making strip miners in highsec nerfed to the point a civ miner could outperform them. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
305
|
Posted - 2012.09.26 20:03:00 -
[4] - Quote
Darth Gustav wrote:Tyberius Franklin wrote:Darth Gustav wrote:How about we turn that around. There's over a hundred thousand high-sec miners. Why not supply Eve's tritanium needs with rookie ships? Oh what's that you say? They don't want to?  That turnaround doesn't really work as we know that noobships aren't anywhere near efficient for the task at hand for miners, but for gankers in numbers does nearly ensure isk profitability which is the problem you identified. A turnaround here would be something along the lines on making strip miners in highsec nerfed to the point a civ miner could outperform them. I didn't identify it as a problem to be honest. I just asked how miners would like their only adaptation mechanism to be noobships. Your response made your point of view plainly clear, in spite of your understanding of who said what, though. I may be wrong in attributing the idea of ganking having decreased due to a lack of profitability as one that you share. If I am though, the miner buff was a non factor as gank profit doesn't matter and this whole thread asks a question that has no point. I don't believe that to be true and I don't think you do either.
I'm not sure what conclusion you came to from my response either, if you could elaborate it would be appreciated. But thinking into the change itself, if we are talking purely making the tools less efficient so noobships are the top miners, people will use noobships and make similar amounts to now due to the catastrophic drop in supply most likely if the fallout didn't kill the game first. Beyond that, if mechanics didn't force it no one would do it. You may as well have used the same comment pre-change about people only being able to use destroyers to mine. It amounts to the same thing. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
305
|
Posted - 2012.09.26 20:23:00 -
[5] - Quote
Darth Gustav wrote: Your post was pretty revealing on that matter. You shuck the rookie ship like a bad haircut. You basically made Baitec's point. The rookie ship being the only viable option is a terrible, terrible admition of how broken this new system has become.
Actually I agree with him on the point of the Mack obsoleting the Skiff. Probably why the reasoning goes the same way. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
305
|
Posted - 2012.09.26 21:10:00 -
[6] - Quote
Darth Gustav wrote: You're wrong. Neither are viable, given numbers, to their alternatives. In neither case are you "better off with noob ships."
Noobships are in a way viable for ganking hardened barges FOR PROFIT as a result of their now higher EHP. They are not in any way viable for miners because of yield, cargo and that same EHP provided by alternatives. The situation doesn't translate and if it did (noobships actually being viable miners) it would alter the landscape of the game in such a way that make the current state entirely irrelevant.
Darth Gustav wrote: Also, your viewpoint is overly simplistic. Baitec provides you with technetium. Let's see how many Macks get built without that.
[Edit: For that matter, even I help in supplying your technetium.]
Baitec doesn't supply tech by ganking miners and many gankers are not involved in tech supply at all. While his ganking does create demand for the resources both he and the miner gather, he does not, in the act of ganking, provide those resources. Nor does a change in miner ganking alter how he provides the resources he does. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
305
|
Posted - 2012.09.26 21:34:00 -
[7] - Quote
Darth Gustav wrote:So you are now dissociating the ganker from the act of ganking for the purposes of your argument. I see. Miners don't actually produce anything either, then, for that matter. They merely gather it. They may be associated with actual producers, and in rare cases may themselves be producers, but this argument is so stupid I can't even keep it up. As for your profitability by scale scenario, how many high-sec miners are there? You really don't think they could mine a good amount of trit in noob ships? it would be more profitable for them, according to you, if they suddenly just decided to and so did en-masse, as trit would nearly vanish from the market.  Your arguments are flimsy, your case foiled. Clearly your own statement about what would happen if noob ships were suddenly the top miners (mineral prices would skyrocket) indicate that, in fact, you agree with my original premise: The only way to buff mining profits is to nerf mining. 2 things overall:
1. I never disagreed with your premise. Just that particular assertion that miners being confined to noobships is comparable to gankers being confined to the same. Neither is a good state of thinks but one is semi workable but the other, if enforced by game mechanics massively changes things 2. I didn't disassociate a ganker from ganking. I disassociated the act of ganking from the act of defending tech moons. An individual can do both and many do, but there are gankers who don't defend tech moons the same as there are members of tech owning alliances that don't gank. The acts are not mutually inclusive and are functionally independent (though they are economically linked).
To specific arguments: "So you are now dissociating the ganker from the act of ganking for the purposes of your argument. I see." - No, see 2 above. I'm not sure where you got this from unless you misread something.
"Miners don't actually produce anything either, then, for that matter." - Not sure where you are going with this part or that which immediately follows, so I'll skip it. It may also be addressed by the above.
"As for your profitability by scale scenario, how many high-sec miners are there? You really don't think they could mine a good amount of trit in noob ships?" - No
"it would be more profitable for them, according to you, if they suddenly just decided to and so did en-masse, as trit would nearly vanish from the market." - An items value is determined by both supply and demand. This is a reduction in supply. That you should agree with, correct? But what of demand? If demand stays the same then each of the far fewer units harvested becomes worth more. More for less of the same, which leads into your last statement:
"The only way to buff mining profits is to nerf mining." - First off, as stated above yes. I agree, but in more than the way you seem to have intended. Your way is to make it more dangerous again which reduces competition, vs. the noobship comment which just reduces yield. Both reduce supply and increase the overall value of minerals. Do you disagree with that? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
306
|
Posted - 2012.09.26 21:50:00 -
[8] - Quote
Darth Gustav wrote: I don't disagree with that. They are functionally the same thing. Both represent the predicted effects of negative pressure on mining profits.
So for profitability, it would be best if all miners agreed to mine in noob ships. Or if miners shot each other to strip down the share of demand garnered by other miners. Or if they got ganked occasionally because it was profitable to do on a reasonable scale.
But that doesn't happen. People do laundry while their Mack hoovers up ice and (to a slightly lesser extent) trit while they are nominally safe from all but the most zealous gank attempts...or by your estimation the most desperate. Because regardless of how you view it, resorting to noobships for ganking is desperate.
I never disagreed with this, but if we're talking viability vs current alternatives, which the argument seemed to be in response to a series of comments about cost of ganking post buff, the noobship one loosely fit the term (or at least came a lot closer to it). Miners with noobships under the same mechanics did not. That was the extent of my prior post.
What came after was a series of arguments I didn't think related but I responded anyways. I'll accept some fault for potentially misscommunicating my responses, but I'm not sure how Baitec and his involvement with tech moons became got into the discussion about or how you interpreted my posts. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
307
|
Posted - 2012.09.26 23:04:00 -
[9] - Quote
Touval Lysander wrote:Increased efficiences - to gather/produce - increases margin. The definition of the word margin doesn't really work like that when we are talking about isk compensation for ore mined. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
307
|
Posted - 2012.09.27 03:11:00 -
[10] - Quote
Tarinara wrote: Just like CCP 'fixed' mission drops because miners ( who obviously sucked at mining ) QQ'd that mission runners were getting too many minerals from mission drops. One person boo-hoo'd about how unfair it was after they had trained up all those skills for mining ( as opposed to the racial BS, weapon and defense systems a mission runner trains. I have both - mining was 'easy'... ).
Just how many times does CCP have to come riding in to play White Knight for the mining 'community' who refuses to play smart and adapt?
How does a miner "adapt" to drone alloys and reprocessed loot from another profession? |
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